Destiny or Desti-no?

Cam Cagan, Staff Writer

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Video games, whether you hate them or love them, are a big part of entertainment. Not all video games are created equal. Gamers need to know the good parts and the bad parts about the most popular games on the market to determine whether they should spend their money. “Destiny” is a science fiction first person shooter game in which gamers kill enemies, get new gear, and complete missions. It has enemies ranging from alien pirates to a horde of robots that hate everything but themselves.  “Destiny” – Is it worth the play, or should one bury it in the woods?

The game, without any expansion packs or downloadable extra pieces of content that costs money, includes the lowest quality and quickly written story ever seen in a videogame. It starts off decent, but when it gets to the middle where the story should really be getting better, the game just stops all story related progress. The characters only tell gamers to fetch things and kill powerful enemies with no context. The one time the game introduces a new group of actually good characters, a queen of a group of crashed space ships, and the story starts getting better, they send the character to get  the head of a robot.  When the character completes the mission and returns, they give a key to open a portal. That wouldn’t be that bad if they did other stuff, but no, that is literally the only thing they send the character to do. The (SPOILER ALERT) final “battle” is just the character fighting three of the exact same mini bosses, which is extremely disappointing because the object is to rid the universe of darkness with his/her allies.

The game is equipped with beautiful graphics and looks amazing in most areas. Venus is a dense jungle with pools of water that is colored orange from all the dirt, and Mars is a huge red desert with destroyed cities and huge military bases. Along with that, everything flows well with the lighting and the setting, along with the other objects in the game. The weapons and armour look amazing, and the character textures are good. The sounds in the game are top notch, as well. Although, sadly, it is not enough to save the game. Just like a nice coat of paint won’t save a bad car.

The game runs well.  All actions and abilities work like it should, but there are a few bugs with dead bodies randomly flying around. The loading screens also take a long time, and sometimes the game just randomly shuts off.  Along with that, some weapons are so underwhelming that when I was fighting with my friend in multiplayer, he saw what gun I was using and just laughed at me. The general gameplay is fun, but it gets old quickly.

The game has a plethora of ways to customize your character, such as new armour, weapons, and new armour colors. Although, if the character gets a really cool piece of armour  but has something that provides more defense but doesn’t look as good, gamers can’t add it to the armour that looks better to make it provide more defense unless they download extra content.

The Downloadable Content, or DLC for short, makes the game much better, but it is a crime against gamers to make them pay another ninety dollars on all the expansion packs just to get what they paid for when they spent sixty dollars on the game. The DLC includes the Dark Below, The House of Wolves, The Taken King, and The Rise of Iron.

The Dark Below adds a decent new story with no character development that is a bit more interesting than the original game. That story is about a once missing soldier, named Eris Morn, coming back to the tower to get help to destroy an evil god named Crota.  Along with the story, it also adds a new raid, which is basically a huge six person crazy hard mission, but it feels like a six person regular mission on easy mode rather than a huge mission with extreme difficulty, and certain death for those who are unprepared.

The House of Wolves adds a more interesting storyline, involving the character and a bunch of aliens fighting a large group of space pirates, who have been attacking their home called the Reef. The Reef eventually becomes a new area where weapons and armour can be bought. The story has a bit of character development and adds a new arena game mode.   Gamers can fight four waves of enemies and then a boss with some specialized modes that have multiple bosses, which are extremely strong enemies with tons of health.

The Taken King adds in an actual story to the game and a new area to explore and fight in. This DLC also adds a ton more weapons, adds a way to combine gear so the player can choose his or her favorite piece of gear, and adds a better item to it to make the original weapon or piece of armour better. It also has a lot of character development, including some characters roasting other characters and a few more fun multiplayer game modes. Along with that, it includes a difficult new raid that can give the character great gear.

The newest DLC, Rise of Iron, adds more story onto what the game already had, but it’s not very much, and what it adds isn’t very good. The addition to the story includes a new enemy type, but they are boring to fight. The enemy type also doesn’t do anything special, so it’s just fighting the same enemies as before, but the “new” enemy has more health. It brings more gear into the game and also makes some already existing gear better. The DLC includes another new raid that is difficult but not as hard or as fun as the raid included in The Taken King. Rise of Iron also adds a mediocre new multiplayer game mode.                                 My final verdict on the game is that it is fun at first, but it gets boring after the first few missions. The Downloadable Content might add some interest and challenge to the game, but not enough.  It is a shame that gamers have to pay more money to add to a subpar game.  If I had to rate it between zero and five stars, I would give it a two.

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